Android Addresses UI Shortcomings

It’s amazing to see how much Android’s user interface has changed ever since Matias Duarte was hired by Google to improve Android. Matias has previously worked on Sidekick, Helio and Palm’s WebOS, so Android is a perfect fit for him. In only 9 months, Matias Duarte and his team managed to address a lot of Android’s UI shortcomings: a virtual keyboard that wasn’t good enough, an uninspired interface for multitasking, the hidden menus that required to click on a soft key to display them, inflexible soft keys that were restricted to a single orientation. Here’s, for example, the navigation bar that replaces the hidden menu for common actions:


In an Engadget interview, Matias says that Honeycomb is the future of Android in terms of user experience. His job is to make Android’s interface so good that companies like HTC or Samsung don’t have to spend so much time improving it. The stock user interface will raise the bar high enough to be more than a solid foundation.

You’re not working on one product, you’re not saying “we’re one company, vertically integrating and making one product and we’re going to focus on one market and we’re going to try and meet that particularly need.” But instead, the idea is that there’s a common problem that every company that wants to succeed in making computing better, making computing mobile has and that’s the fundamental platform problem. We’re not only going to try to find a way to get everybody to benefit from it, we’re going to do it for free. We’re going to work on building this common tide that rises all boats.

It’s interesting to think of Android as “the tide that rises all boats”, a platform that accelerates mobile development not just for smartphones, but also for tablets, media players, digital cameras, TVs, cars, appliances and much more.



Google Operating System