TechSpot: History of the GPU #4 – The Coming of General Purpose GPUs April 17, 2013 by admin Tweet Until the advent of DirectX 10, there was no point in adding undue complexity by enlarging the die area, which increased vertex shader functionality in addition to boosting the floating point… Read more… Neowin Related Posts:Windows 11 update KB5012643 also broke ancient…AMD's upcoming Radeon RX 6950 XT purportedly hammers…Intel confirms no native DirectX 9 support for 13th…Microsoft shows Windows 11 with floating taskbar and…DirectX 12 is coming to Mac, but the road is long