Vulkan driver optimizations can now be applied at the game engine level for common bugs September 15, 2019 by admin Tweet Thanks to this update to DRIconf, Radeon and Intel Vulkan drivers can now access game engine details which should allow for easier workarounds in case of a common game engine defect. Read more… Neowin Related Posts:AMD 23.4.2 driver carries Dead Island 2 support and…AMD 24.10.37.10 non-WHQL driver is out with Anti-Lag…New Vulkan SDK allows developers to build native…Non-game developers will soon have to pay to use…The latest Ara: History Untold dev diary goes deep…